SpriteManager Class |
Namespace: SpriteMan3D
public class SpriteManager : MonoBehaviour, ISpriteManagerState
The SpriteManager type exposes the following members.
Name | Description | |
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SpriteManager | Initializes a new instance of the SpriteManager class |
Name | Description | |
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animation | Obsolete. (Inherited from Component.) | |
audio | Obsolete. (Inherited from Component.) | |
Billboard |
ISpriteManagerState.Billboard property.
| |
camera | Obsolete. (Inherited from Component.) | |
collider | Obsolete. (Inherited from Component.) | |
collider2D | Obsolete. (Inherited from Component.) | |
constantForce | Obsolete. (Inherited from Component.) | |
DirectionMode |
ISpriteManagerState.DirectionMode property.
| |
enabled | (Inherited from Behaviour.) | |
gameObject | (Inherited from Component.) | |
guiElement | Obsolete. (Inherited from Component.) | |
guiText | Obsolete. (Inherited from Component.) | |
guiTexture | Obsolete. (Inherited from Component.) | |
hideFlags | (Inherited from Object.) | |
hingeJoint | Obsolete. (Inherited from Component.) | |
isActiveAndEnabled | (Inherited from Behaviour.) | |
light | Obsolete. (Inherited from Component.) | |
name | (Inherited from Object.) | |
networkView | Obsolete. (Inherited from Component.) | |
particleEmitter | Obsolete. (Inherited from Component.) | |
particleSystem | Obsolete. (Inherited from Component.) | |
ReflectEastToWest |
ISpriteManagerState.ReflectEastToWest property.
| |
renderer | Obsolete. (Inherited from Component.) | |
rigidbody | Obsolete. (Inherited from Component.) | |
rigidbody2D | Obsolete. (Inherited from Component.) | |
runInEditMode | (Inherited from MonoBehaviour.) | |
StateMapping |
ISpriteManagerState.StateMapping property.
| |
tag | (Inherited from Component.) | |
transform | (Inherited from Component.) | |
useGUILayout | (Inherited from MonoBehaviour.) |
Name | Description | |
---|---|---|
BroadcastMessage(String) | (Inherited from Component.) | |
BroadcastMessage(String, Object) | (Inherited from Component.) | |
BroadcastMessage(String, SendMessageOptions) | (Inherited from Component.) | |
BroadcastMessage(String, Object, SendMessageOptions) | (Inherited from Component.) | |
CancelInvoke | (Inherited from MonoBehaviour.) | |
CancelInvoke(String) | (Inherited from MonoBehaviour.) | |
CompareTag | (Inherited from Component.) | |
Equals | (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetComponent(Type) | (Inherited from Component.) | |
GetComponent(String) | (Inherited from Component.) | |
GetComponent``1 | (Inherited from Component.) | |
GetComponentInChildren(Type) | (Inherited from Component.) | |
GetComponentInChildren(Type, Boolean) | (Inherited from Component.) | |
GetComponentInChildren``1 | (Inherited from Component.) | |
GetComponentInChildren``1(Boolean) | (Inherited from Component.) | |
GetComponentInParent(Type) | (Inherited from Component.) | |
GetComponentInParent``1 | (Inherited from Component.) | |
GetComponents(Type) | (Inherited from Component.) | |
GetComponents(Type, ListComponent) | (Inherited from Component.) | |
GetComponents``1 | (Inherited from Component.) | |
GetComponents``1(ListUMP) | (Inherited from Component.) | |
GetComponentsInChildren(Type) | (Inherited from Component.) | |
GetComponentsInChildren(Type, Boolean) | (Inherited from Component.) | |
GetComponentsInChildren``1 | (Inherited from Component.) | |
GetComponentsInChildren``1(Boolean) | (Inherited from Component.) | |
GetComponentsInChildren``1(ListUMP) | (Inherited from Component.) | |
GetComponentsInChildren``1(Boolean, ListUMP) | (Inherited from Component.) | |
GetComponentsInParent(Type) | (Inherited from Component.) | |
GetComponentsInParent(Type, Boolean) | (Inherited from Component.) | |
GetComponentsInParent``1 | (Inherited from Component.) | |
GetComponentsInParent``1(Boolean) | (Inherited from Component.) | |
GetComponentsInParent``1(Boolean, ListUMP) | (Inherited from Component.) | |
GetHashCode | (Inherited from Object.) | |
GetInstanceID | (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
Invoke | (Inherited from MonoBehaviour.) | |
InvokeRepeating | (Inherited from MonoBehaviour.) | |
IsInvoking | (Inherited from MonoBehaviour.) | |
IsInvoking(String) | (Inherited from MonoBehaviour.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
SendMessage(String) | (Inherited from Component.) | |
SendMessage(String, Object) | (Inherited from Component.) | |
SendMessage(String, SendMessageOptions) | (Inherited from Component.) | |
SendMessage(String, Object, SendMessageOptions) | (Inherited from Component.) | |
SendMessageUpwards(String) | (Inherited from Component.) | |
SendMessageUpwards(String, Object) | (Inherited from Component.) | |
SendMessageUpwards(String, SendMessageOptions) | (Inherited from Component.) | |
SendMessageUpwards(String, Object, SendMessageOptions) | (Inherited from Component.) | |
StartCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) | |
StartCoroutine(String) | (Inherited from MonoBehaviour.) | |
StartCoroutine(String, Object) | (Inherited from MonoBehaviour.) | |
StartCoroutine_Auto | Obsolete. (Inherited from MonoBehaviour.) | |
StopAllCoroutines | (Inherited from MonoBehaviour.) | |
StopCoroutine(String) | (Inherited from MonoBehaviour.) | |
StopCoroutine(IEnumerator) | (Inherited from MonoBehaviour.) | |
StopCoroutine(Coroutine) | (Inherited from MonoBehaviour.) | |
ToString | (Inherited from Object.) |
Name | Description | |
---|---|---|
billboard |
Allows disabling billboarding in case this is a child of a billboarded sprite manager.
| |
directionMode |
The direction mode of this sprite manager.
| |
reflectEastToWest |
This will reflect east sprites to west sprites. Using this is great for reducing the amount of
sprites a sprite atlas needs.
| |
rootManager |
The SpriteManager to follow. For multi-layer characters, this lets an Animator animate only root managers. This manager will inherit info from its root.
| |
stateMapping |
Contains the character's states and sprites to use for animations.
|
Name | Description | |
---|---|---|
CopyFrom |
Copies from a source ISpriteManagerState to a target ISpriteManagerState.
(Defined by SpriteManagerStateExtensions.) | |
ReplaceSprites |
Replaces sprites in a given state with those in a sprite array matched by name or null if not found.
(Defined by SpriteManagerStateExtensions.) |