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SpriteManagerstateMapping Field

Contains the character's states and sprites to use for animations.

Namespace:  SpriteMan3D
Assembly:  SpriteMan3D (in SpriteMan3D.dll) Version: 1.1.0.0 (1.1.0.0)
Syntax
public CharacterStateMapping[] stateMapping

Field Value

Type: CharacterStateMapping
See Also