SpriteMan3D Namespace |
| Class | Description | |
|---|---|---|
| CharacterStateMapping |
Class defining a character's unique sprite animation state.
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| DirectionModeCardinalSets |
Defines the valid cardinal directions for each direction mode.
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| DirectionSpriteMapping |
Class that maps a cardinal direction to an array of sprite frames.
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| SpriteManager |
A sprite manager controls all aspects of animating a multi-directional 2D sprite character in 3D environments.
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| SpriteManagerStateExtensions |
Extensions for ISprietManagerState.
|
| Interface | Description | |
|---|---|---|
| ISpriteManagerState |
Interface for SpriteMan State.
|
| Enumeration | Description | |
|---|---|---|
| CardinalDirection |
Cardinal directions available for directional sprite management.
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| DirectionMode |
The number of directions a sprite manager should use.
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