![]() | SpriteMan3D Namespace |
Class | Description | |
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![]() | CharacterStateMapping |
Class defining a character's unique sprite animation state.
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![]() | DirectionModeCardinalSets |
Defines the valid cardinal directions for each direction mode.
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![]() | DirectionSpriteMapping |
Class that maps a cardinal direction to an array of sprite frames.
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![]() | SpriteManager |
A sprite manager controls all aspects of animating a multi-directional 2D sprite character in 3D environments.
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![]() | SpriteManagerStateExtensions |
Extensions for ISprietManagerState.
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Interface | Description | |
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![]() | ISpriteManagerState |
Interface for SpriteMan State.
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Enumeration | Description | |
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![]() | CardinalDirection |
Cardinal directions available for directional sprite management.
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![]() | DirectionMode |
The number of directions a sprite manager should use.
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