SpriteMan3D Namespace |
Class | Description | |
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CharacterStateMapping |
Class defining a character's unique sprite animation state.
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DirectionModeCardinalSets |
Defines the valid cardinal directions for each direction mode.
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DirectionSpriteMapping |
Class that maps a cardinal direction to an array of sprite frames.
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SpriteManager |
A sprite manager controls all aspects of animating a multi-directional 2D sprite character in 3D environments.
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SpriteManagerStateExtensions |
Extensions for ISprietManagerState.
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Interface | Description | |
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ISpriteManagerState |
Interface for SpriteMan State.
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Enumeration | Description | |
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CardinalDirection |
Cardinal directions available for directional sprite management.
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DirectionMode |
The number of directions a sprite manager should use.
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