![]() | DirectionSpriteMapping Class |
Namespace: SpriteMan3D
[SerializableAttribute] public class DirectionSpriteMapping : ICloneable
The DirectionSpriteMapping type exposes the following members.
Name | Description | |
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![]() | DirectionSpriteMapping | Initializes a new instance of the DirectionSpriteMapping class |
![]() | DirectionSpriteMapping(DirectionSpriteMapping) | Initializes a new instance of the DirectionSpriteMapping class |
Name | Description | |
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![]() | Clone | |
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
---|---|---|
![]() | direction |
The cardinal direction for this mapping.
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![]() | frames |
The sprite frames used for animation when this direction is visible.
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