![]() | ISpriteManagerState Interface |
Namespace: SpriteMan3D
public interface ISpriteManagerState
The ISpriteManagerState type exposes the following members.
Name | Description | |
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![]() | Billboard |
When implemented in a derived class, gets/sets whether to billboard a sprite.
|
![]() | DirectionMode |
When implemented in a derived class, gets/sets the direction mode of this state.
|
![]() | ReflectEastToWest |
When implemented in a derived class, gets/sets whether to reflect east frames to west frames.
|
![]() | StateMapping |
When implemented in a derived class, gets/sets all character state mappings for this spriteman state.
|
Name | Description | |
---|---|---|
![]() | CopyFrom |
Copies from a source ISpriteManagerState to a target ISpriteManagerState.
(Defined by SpriteManagerStateExtensions.) |
![]() | ReplaceSprites |
Replaces sprites in a given state with those in a sprite array matched by name or null if not found.
(Defined by SpriteManagerStateExtensions.) |