ISpriteManagerState Interface |
Namespace: SpriteMan3D
public interface ISpriteManagerState
The ISpriteManagerState type exposes the following members.
Name | Description | |
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Billboard |
When implemented in a derived class, gets/sets whether to billboard a sprite.
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DirectionMode |
When implemented in a derived class, gets/sets the direction mode of this state.
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ReflectEastToWest |
When implemented in a derived class, gets/sets whether to reflect east frames to west frames.
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StateMapping |
When implemented in a derived class, gets/sets all character state mappings for this spriteman state.
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Name | Description | |
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CopyFrom |
Copies from a source ISpriteManagerState to a target ISpriteManagerState.
(Defined by SpriteManagerStateExtensions.) | |
ReplaceSprites |
Replaces sprites in a given state with those in a sprite array matched by name or null if not found.
(Defined by SpriteManagerStateExtensions.) |