| ISpriteManagerStateStateMapping Property |
When implemented in a derived class, gets/sets all character state mappings for this spriteman state.
Namespace:
SpriteMan3D
Assembly:
SpriteMan3D (in SpriteMan3D.dll) Version: 1.1.0.0 (1.1.0.0)
Syntax CharacterStateMapping[] StateMapping { get; set; }
function get_StateMapping();
function set_StateMapping(value);
Property Value
Type:
CharacterStateMappingSee Also