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ISpriteManagerStateStateMapping Property

When implemented in a derived class, gets/sets all character state mappings for this spriteman state.

Namespace:  SpriteMan3D
Assembly:  SpriteMan3D (in SpriteMan3D.dll) Version: 1.1.0.0 (1.1.0.0)
Syntax
CharacterStateMapping[] StateMapping { get; set; }

Property Value

Type: CharacterStateMapping
See Also