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SpriteManager Properties

The SpriteManager type exposes the following members.

Properties
  NameDescription
Public propertyanimation Obsolete. (Inherited from Component.)
Public propertyaudio Obsolete. (Inherited from Component.)
Public propertyBillboard
ISpriteManagerState.Billboard property.
Public propertycamera Obsolete. (Inherited from Component.)
Public propertycollider Obsolete. (Inherited from Component.)
Public propertycollider2D Obsolete. (Inherited from Component.)
Public propertyconstantForce Obsolete. (Inherited from Component.)
Public propertyDirectionMode
ISpriteManagerState.DirectionMode property.
Public propertyenabled (Inherited from Behaviour.)
Public propertygameObject (Inherited from Component.)
Public propertyguiElement Obsolete. (Inherited from Component.)
Public propertyguiText Obsolete. (Inherited from Component.)
Public propertyguiTexture Obsolete. (Inherited from Component.)
Public propertyhideFlags (Inherited from Object.)
Public propertyhingeJoint Obsolete. (Inherited from Component.)
Public propertyisActiveAndEnabled (Inherited from Behaviour.)
Public propertylight Obsolete. (Inherited from Component.)
Public propertyname (Inherited from Object.)
Public propertynetworkView Obsolete. (Inherited from Component.)
Public propertyparticleEmitter Obsolete. (Inherited from Component.)
Public propertyparticleSystem Obsolete. (Inherited from Component.)
Public propertyReflectEastToWest
ISpriteManagerState.ReflectEastToWest property.
Public propertyrenderer Obsolete. (Inherited from Component.)
Public propertyrigidbody Obsolete. (Inherited from Component.)
Public propertyrigidbody2D Obsolete. (Inherited from Component.)
Public propertyrunInEditMode (Inherited from MonoBehaviour.)
Public propertyStateMapping
ISpriteManagerState.StateMapping property.
Public propertytag (Inherited from Component.)
Public propertytransform (Inherited from Component.)
Public propertyuseGUILayout (Inherited from MonoBehaviour.)
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