SpriteManagerState Class |
Namespace: SpriteMan3D.Templates
public class SpriteManagerState : ScriptableObject, ISpriteManagerState, ICloneable
The SpriteManagerState type exposes the following members.
Name | Description | |
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SpriteManagerState | Initializes a new instance of the SpriteManagerState class |
Name | Description | |
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Billboard |
ISpriteManagerState.Billboard property for billboard field
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DirectionMode |
ISpriteManagerState.DirectionMode property for directionMode field
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hideFlags | (Inherited from Object.) | |
name | (Inherited from Object.) | |
ReflectEastToWest |
ISpriteManagerState.ReflectEastToWest property for reflectEastToWest field
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StateMapping |
ISpriteManagerState.StateMapping property for stateMapping field
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Name | Description | |
---|---|---|
Clone |
Deep clones this SpriteManagerState
| |
Equals | (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | (Inherited from Object.) | |
GetInstanceID | (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ReplaceSprites |
Replaces all sprites in this SpriteManState with a given list of sprites, matched by name, or null if no match exists.
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SetDirty | Obsolete. (Inherited from ScriptableObject.) | |
ToString | (Inherited from Object.) |
Name | Description | |
---|---|---|
billboard |
Whether to billboard a sprite.
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directionMode |
The direction mode of a SpriteManager.
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reflectEastToWest |
Whether to reflect east to west.
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stateMapping |
All state mappings of a SpriteManager.
|
Name | Description | |
---|---|---|
CopyFrom |
Copies from a source ISpriteManagerState to a target ISpriteManagerState.
(Defined by SpriteManagerStateExtensions.) | |
ReplaceSprites |
Replaces sprites in a given state with those in a sprite array matched by name or null if not found.
(Defined by SpriteManagerStateExtensions.) |