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SpriteSheetMap Class

Editor Only: Contains names and positions of sprites in a sprite sheet.
Inheritance Hierarchy
SystemObject
  Object
    ScriptableObject
      SpriteMan3D.TemplatesSpriteSheetMap

Namespace:  SpriteMan3D.Templates
Assembly:  SpriteMan3D.Editor (in SpriteMan3D.Editor.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
public class SpriteSheetMap : ScriptableObject

The SpriteSheetMap type exposes the following members.

Constructors
  NameDescription
Public methodSpriteSheetMap
Initializes a new instance of the SpriteSheetMap class
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Properties
  NameDescription
Public propertyhideFlags (Inherited from Object.)
Public propertyname (Inherited from Object.)
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Methods
  NameDescription
Public methodEquals (Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetHashCode (Inherited from Object.)
Public methodGetInstanceID (Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodSetDirty Obsolete. (Inherited from ScriptableObject.)
Public methodToString (Inherited from Object.)
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Fields
  NameDescription
Public fieldsprites
The array of sprite names and their positions.
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See Also